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Reimu Hakurei
Reimu
Race Human
Gender Female
Professional Status
Affiliation Hakurei Shrine
Occupation Maiden of the Hakurei Shrine
Team None
Partner Marisa Kirisame
Base of Operations Hakurei Shrine, Gensokyo
Personal Status
Special Powers
Signature Spell Card Moves Yin-Yang related attacks

Reimu Hakurei is one of the main characters of the Touhou series, having appeared in almost every game in the series.

Powers & Abilities[]

Base Stats[]

Base Stats
Stat Quantity
HP
  
77
Attack
  
48
Defense
  
60
Special Attack
  
144
Special Defense
  
91
Speed
  
55
Reimu Hakurei's base stats.


Advanced Techniques[]

PsychicIC Big

Fantasy Orb SpecialIC - 9 second cooldown

  • ACTIVE: Reimu fires homing orbs of danmaku at opponents. When they collide, they deal 50 base special damage.

Fantasy Seal SpecialIC - 40 second cooldown

  • ACTIVE: Reimu fires homing shots at an opponent. When one hits, it deals 10 base special damage and suppresses the enemy until all the shots collide.

Demon Binding Circle StatusIC - 25 second cooldown

  • ACTIVE: Reimu surrounds herself with a danmaku barrier, giving her +4 (300%) special resistance for 15 seconds.

Concealed Orbs of Light SpecialIC - 19 second cooldown

  • ACTIVE: Reimu throws four orbs that bounce erratically until they hit a target. Enemies caught will be dealt 60 base special damage and will be stunned based on how long the orbs have traveled. This skill hits the opponent's defense stat.

Yin-Yang Orb SpecialIC - 18 second cooldown

  • ACTIVE: Reimu tosses a Yin-Yang Orb at close distance which explodes, dealing 120 base special damage to the targeted enemy and half of that damage to anyone else caught in the attack (including allies.)

Yin-Yang Sanctifier Orb SpecialIC - 60 second cooldown

  • ACTIVE: Reimu tosses a Yin-Yang Orb at close distance which dispels into spiritual energy upon contact with an enemy, dealing 160 base special damage to the targeted enemy and half of that damage to anyone else caught in the attack (including allies,) and blinding caught enemies by 10 seconds.

Fantasy Heaven SpecialIC - 180 second cooldown

  • ACTIVE: Upon casting, seven Yin-Yang orbs appear around Reimu. Any enemies who collide with these orbs are dealt 15 base special damage and stunned for 5 seconds, and the orb will light. Lighted orbs deal double damage and stun for double the amount of time. When all seven orbs are lit, the orbs will fade; a large light blast is then cast from the stored power, and anyone caught in the blast (including allies) will be dealt 250 base special damage. The orbs will disappear if they are not all lighted by 60 seconds.
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