James Heller is an Infected that was forcibly converted by Alex Mercer. He has become powerful after Mercer failed to kill him. They have made their peace after realizing their fights would never stop.
James Heller gains 100 (+0.5 per fighter rank) health for every minion kill. This regain is doubled against champions.
First Skill: Claw Form/Claw Leap
James Heller shifts into the Claw Form. He gains 25/30/35/40/45 extra range. His blows also deal additional magic damage every 5 hits. If James activates this skill once again, he randomly targets an enemy, jumps over to them, and throws them in any direction he wishes to. This deals 25/50/75/100/125 damage (No scaling).
Second Skill: Hammerfist Form/Field of Spikes
James Heller shifts into the Hammerfist form. He gains 30/45/60/75/90 damage. He loses 10%/15%/20%/25%/30% of his total attack speed. If James activates this skill once again, he summons a field of spikes that knock up the enemy. The range is 500 units, the damage is 150/200/250/300/350 (scaling 0.5 with AD)
Third Form: Tendril Form/Black Hole
James Heller shifts into the Tendril Form. He knocks opponents back and slows them with each hit. His damage and attack speed do not change. If James activates this skill again, he targets an enemy in the vicinity (400 range), reaches out to them as well as other objects, and pulls them all into each other to deal 100/200/300/400/500 (No Scaling)
Ultimate: Sword Form/Whirlwind
James Heller shifts into the Sword Form. He gains 30/60/90/120/150 AD, losing 5%/10%/15%/20%/25% Attack Speed. He can activate the skill once again to deal a devastating whirlwind, knocking away and dealing an aftereffect damage of 10/20/30/40/50 magic damage for 10 seconds.